Tier List

Raise A Catboy Tier List Hub

Eleven rarities, Steal and Skip Robux prices, and where to spend.

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Tier List Hub

This Tier List Hub ranks Raise A Catboy progression by rarity ladder, not by PvP combat power. The game’s eleven tiers run from Common to Divine, each with a Robux Steal product. From Mythic upward, a cheaper Skip product also appears. Use this hub for the full price table, then open Rarities Strategy for F2P versus Robux decision-making.

Catboy unit quality still matters—see the Players Hub for $/s samples—but rarity is the shell every egg wears before it becomes a named Catboy.

Eleven-tier rarity ladder

Prices below come from the game’s developer products as reviewed for this wiki. Always re-check the live shop before a large purchase; Firstlight can retune numbers.

TierSteal (R$)Skip (R$)
Common5—
Rare9—
Epic19—
Legendary39—
Mythic7915
Relic12929
Exotic19949
Ascendant29979
Secret49979
Super Secret79979
Divine1,29979

Notes:

  • Steal exists on every tier from Common through Divine.
  • Skip starts at Mythic; below Mythic you either free-carry or pay Steal.
  • Divine Steal (1,299 R$) is 260× Common Steal (5 R$).
  • Relic sits on this Robux ladder and appears in world spawns; inventory sell/grow for Relic was not captured.

How to read this “tier list”

Unlike fighter games, S-tier here means “worth your Speed and patience,” not “wins tournaments.”

  • Common–Epic — volume tiers. Free steals should dominate. Paying 5–19 R$ repeatedly is usually worse than learning routes (Steal Eggs).
  • Legendary–Mythic — first serious grow timers and Skip unlock. Café income and 2x Egg Hatch matter.
  • Relic–Ascendant — mid-late Robux curve; Skip often undercuts Steal once available.
  • Secret–Divine — endgame prestige and multi-hour grows. Bring Celestial-level Speed ambitions and a budget plan from Tools.

Inventory grow context

Rarity also controls how long you wait after a successful free steal:

TierGrow sample
Common10s
Rare50s
Epic1m 39s
Legendary3m 40s
Mythic5m 30s
Exotic45m
Ascendant1h 30m
Secret2h 41m
Super Secret7h 20m
Divine10h 40m

Fast tiers teach the loop. Slow tiers punish empty Spots and idle wheels. Plan sessions so READY happens while you can hatch into capacity.

F2P snapshot

Free-to-play accounts should:

  1. Mass Common/Rare free steals for café $/s
  2. Expand Spots and fund Cat Wheel Speed
  3. Climb areas only when recommended Speeds are honest
  4. Treat Robux Steal as optional skip tickets, not the main engine

Deep comparisons—when Skip beats Steal, when Divine is a bad buy—live on Rarities Strategy.

Robux snapshot

Paid accounts still need Speed. Buying Divine does not grant 1B mobility for Celestial Cat Palace. Best Robux patterns usually mix:

  • 2x Cash or 2x Egg Hatch at 149 R$ once the café works
  • Selective Skip on Mythic+ when free grow + chase time exceeds the Skip price
  • Occasional high Steal only for a targeted gap—not eleven impulse Divines

Rarity is the egg shell; Catboys are the payload:

  • Guides Hub — loop tutorials
  • Areas — where high tiers appear in samples
  • Café Income — turning hatches into upgrades
  • Tools — budget checklists before spending 1,299 R$

Bookmark this hub whenever a Steal prompt flashes a number you do not recognize. Match the price to the table, then decide with strategy—not adrenaline.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many rarity tiers does Raise A Catboy have?

Eleven tiers from Common to Divine, including Relic on the Robux ladder and in world spawns.

What is the Divine Steal price?

1,299 Robux for Steal, with Skip listed at 79 Robux on the reviewed shop ladder—confirm live before buying.

When does Skip become available?

Skip products start at Mythic (15 R$ in the reviewed table) and continue through Divine.

Where is the deep spending guide?

Open the Rarities Strategy subpage for F2P versus Robux decision rules and Divine budget math.